The Rule Book: How to Play Drink-a-Palooza® Board Game

Copyright © 2003-2014 Wagner Concepts Inc. Intellectual Property. All Rights Reserved

2-12 PLAYERS
THE OBJECT OF THE GAME is to fill your empty 6-PACK game piece with Mini Bottles that are awarded throughout the game. Bottles are awarded through mini-games designated by a bottle image on the board.Preparation: To begin you will need to assemble the game board by following the DRINK CUP ASSEMBLY directions found below. You will need: 1 quarter (not included), 3 red cups, 2 Ping-Pong balls, one die and a deck of standard playing cards. Place one red cup in the center of the board on the DRINK CUP spot. Set aside the other two cups for playing FLIP CUP. A comfortable amount of your favorite beverage is poured in the DRINK CUP. Place the deck of cards face down on the deck of cards spot.  How to Play: Each player chooses an empty 6-pack holder and begins on the space marked START (Make A Rule). To begin the game, one player will SPIN THE BOTTLE. Whoever the Bottle is pointed to will begin the game by rolling the die. After the first person goes, the game order moves clockwise. Whatever the number rolled is the amount of spaces the player will move.  Throughout the game you will be either drinking or passing out an amount of “Sips” to other players. Depending on how you want to play, players can also count the amount of “Sips” in “Seconds”. “Sips” and counting the amount of “Sips” in “Seconds” are discretionary. Gameplay always defers to the “House Rules” meaning the owner of the game/house gets the final say on how the game is played and which type you use.  Partner Game Play: You may partner up with people by sharing the 6-pack game pieces allowing up to 12 people to play. When partnering up, certain games will be play with multiple people. For example, you can play FLIP CUP, BEER PONG, and QUARTERS by simply adding more cups (your typical keg cup is ideal), Ping-Pong balls or Quarters and rotating partners throughout the mini competitions.

QUICK START

1. Assemble DRINK CUP.
2. Pour some beverage into DRINK CUP.
3. Establish “House Rules” for the following:

A. Rebuttals? Yes or No
B. Playing with “Sips” or “Seconds”.
C. Limited turns for Beer Pong?
D. Limited turns for Quarters?
E. Amount of cups used for Flip Cup.

4. Place Deck of Cards on board face-down.
5. Choose Empty 6-Packs as playing piece.
6. Spin the Bottle to see who goes first.
7. Player going first rolls the die to move.
8. Game is played clockwise.

ASSEMBLY INSTRUCTIONS

drink-cups-rules

HOW TO WIN BOTTLES

bottels-drinkssss

When you land on these spaces, you choose another player to compete against by Spinning the Bottle located in the middle of the board.  Whoever the Bottle is pointing to will be your opponent.  Whoever wins the mini competition is awarded a Mini Bottle and places that Mini Bottle into their 6-PACK game piece.

bottel-ruless

FLIP CUP

The first person to win in a round of FLIP CUP (act of flipping a “red cup” over from right side up to top side down after consuming what’s in the cup) is awarded a Mini Bottle. “House Rules” will decide whether the game is played as a 1 cup, 2 cup or 3 cup challenge. (Note: This game is played on a separate surface from the board game.)

BEER PONG

The first person to sink a Ping-Pong ball from a good distance (roughly 9 feet) into the center DRINK CUP is awarded a Mini Bottle. The loser of the game must drink whatever is in the DRINK CUP. Allowing “Rebuttals” (fair-ups) are up to the owner of the game who creates the “House Rules”. Players take a step forward after each round of tosses and continue to take an additional step thereafter until they are 3 feet away from the CUP. If neither player can make the Ping-Pong into the center DRINK CUP from 3 feet, the player who landed on the spot will SPIN THE BOTTLE to determine the winner of the Mini Bottle. Whoever the Bottle is pointing to wins the Mini Bottle. This includes all players playing Drink-A-Palooza, not just the two playing BEER PONG. Moving up a step each time a round is missed helps to speed the game along, however, “Professional” BEER PONG players are welcome to continue shooting from the 9 foot line until the Ping-Pong ball is made.

QUARTERS

The first person to bounce a quarter into the center DRINK CUP is awarded a Mini Bottle. The loser of the game must drink whatever is in the DRINK CUP. “Rebuttals” are allowed depending on “House Rules”. Note: Depending on the playing surface, you may not want to use a Quarter for this game. If you prefer not to use a Quarter when you land on this space, you can substitute the quarter for a Ping-Pong Ball. The rules above stay the same while bouncing the Ping-Pong ball into the center DRINK CUP. Remember to make sure there is enough counter space around the board in order to bounce the Ping-Pong ball. Players may also want to designate how many rounds of QUARTERS will be played and missed before the players must forfeit the game. If there are a limited amount of turns, the player who landed on the spot will SPIN THE BOTTLE to determine the winner of the Mini Bottle. Whoever the Bottle is pointing to wins the Mini Bottle. This includes all players playing Drink-A-Palooza, not just the two playing QUARTERS.

DEFINITION OF A REBUTTAL

A “Rebuttal” is easily described as a player’s fair-ups. In QUARTERS, after the player is initially successful at bouncing the quarter into the cup, the other player will receive one “Rebuttal”. If the player makes their “Rebuttal” shot the game starts over. If the player misses their “Rebuttal” shot, they must drink the DRINK CUP and the other player is awarded a Mini Bottle. Allowing “Rebuttals” are established in the “House Rules” and also may apply to BEER PONG.

START (Make A Rule)

During game play, if you land on the START (Make A Rule) space, you are entitled to make a rule for the entire rest of the game.Everyone MUST adhere to the Rule you made.  The following Rules are only examples; any rule may be made, so be creative. Example (1) of a Rule: Thumb rule:  When the player “Thumb Master” (who made this rule) secretly places their thumb on the table the other players must do the same. The last person to place their thumb on the table must drink until the Thumb master puts his thumb down; Example (2) of a Rule:  Anytime someone says Drink, Drank, or Drunk, you must take a “Sip”. Etc.)

WATERFALL

Everyone playing Drink-a-Palooza participates in WATERFALL. To start a WATERFALL, everyone begins drinking their own beverage at the same time.When the player who started the WATERFALL stops drinking, the 2nd player in line may stop, then the 3rd may stop drinking, then the 4th player may stop, then the next, and so on. (Note: A player beginning the WATERFALL may drink for however long as they feel necessary during the WATERFALL. * WATERFALL is played when a player lands on the WATERFALL space, an Ace Card in KINGS is drawn or when leaving the DRUNK TANK after a 1 is rolled on the die.)

DRINK CUP

When you land on this space, you must drink the center red cup known as the DRINK CUP and refill upon completion.   It is up to you to pour as little or as much as you would like.

GO TO THE DRUNK TANK

When you land on this space, your game piece is moved across the board to the DRUNK TANK space located below WATERFALL.  You must stay in the DRUNK TANK until you roll a 1 on the die. You have 3 chances to roll a 1 per turn.  If a 1 is not rolled in these 3 chances, it  is the next players turn.  If you roll a 1 you get out of the DRUNK TANK and your game piece is placed on the WATERFALL space.  At this time you begin a WATERFALL (See “WATERFALL” for instructions).  If you do not roll a 1 on your 3rd consecutive turn, you are automatically let out of the DRUNK TANK. The number you last rolled on the die is the number of spaces you will move beginning with the WATERFALL space.

rules-cardBLACK/RED CARD

When you land on this space, you draw a card from the deck. If the color on the card matches the color on the space you are on, then you pass out the amount of “Sips” listed on the card. If the card you choose is not the same color, you will consume the amount of “Sips” yourself. The amount of “Sips” can be divided up between multiple players. (All Face Cards are worth 10 “Sips”.)

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POUR IN DRINK CUP

When you land on this space, you pour a comfortable amount of your beverage into the center DRINK CUP. It is up to you to pour as little or as much as you would like. Remember, you may be the person that has to drink this cup!

rules-buzze-ur-turnBOOZE YOUR TURN

When you land on this space, you take 1 “Sip”.  You do not lose your next turn.

SOCIAL

When you land on this space, everyone cheers and takes a “Sip” of their own drink.

SPIN THE BOTTLE

When you land on this space, you must spin the bottle-shaped spinner located in the middle of the board.  Whoever the Bottle is pointing to when the Bottle stops, must drink for the amount of “Sips” indicated on that space.  If the Bottle is pointing to you then you must drink that amount of “Sips located on that space.  (Note: Some “House Rules” include the player spinning the bottle will also kiss the player that the Bottle is pointing to. Please use proper discretion if this is added to the game.)

3MAN

When you land on this space, you are declared 3MAN.  Whenever a three is rolled by any of the players, the 3MAN must drink 1 “Sip”.  The 3MAN isno longer 3MAN when the 3MAN rolls a 3 or another player lands on the 3MAN spot.

HIGH / LOW

Everyone playing Drink-A-Palooza participates in HIGH/LOW.  When you land on the HIGH/LOW space you will draw a card.  The player to your left  will guess if next card drawn will be higher or lower than the last.   This player will then draw a card.  If the person is correct, the game continues to  the next person in rotation.  HIGH/LOW continues until someone is incorrect.  When an incorrect guess is given, that player will take as many “Sips”  as there were cards drawn.  Drawing the same number as the prior card results in a loss.

STEAL A BOTTLE

When you land on this space, you will take a Mini Bottle piece from any other player awarded a Mini Bottle during one of the three mini competitions. (FLIP CUP, BEER PONG, QUARTERS)

kings cup drinking gameKINGS CUP

Everyone playing Drink-A-Palooza participates in KINGS (CIRCLE OF DEATH). Only 1 card is drawn from the deck by the player who landed on this space. Each card has a different action associated with the card chosen. The individual card rules are below and the player(s) that lose will take 1 “Sip”. The rules are also printed on the board as a quick reference guide.
2 Card – “2 is for You” = The player who draws this card chooses another player to take a “Sip”.
3 Card – “3 is for Me” = The player who draws this card must take a “Sip”.
4 Card – “4 Floor” = Everyone points their hands towards the floor, the last player to do so must take a “Sip”.
5 Card – “5 is for Guys” = Guys take a “Sip”.
6 Card – “6 is for Chicks” = Girls take a “Sip”.
7 Card – “7 Heaven” = Everyone points their hands up towards the sky, the last player to do so must take a “Sip”.
8 Card – “Spin for a Mate” = The player who draws this card will SPIN THE BOTTLE in the middle of the board, whichever player it lands on must take a “Sip”.
9 Card – “Bust a Rhyme” = The player who draws this card will say a word, sentence or phrase of their choice. The next player in rotation must rhyme with the original player’s word/sentence/phrase. This continues from one player to the next in clockwise rotation until someone fails to rhyme OR spends too much time thinking. The person who fails must take a “Sip”.
10 Card – “Categories” = The player who draws this card will choose a category (i.e. – denim brands, types of food, etc). The following player must name something within the original player’s category. This goes from player to player in a clockwise manner and should quickly go around the table until someone stumbles, fail to name something in the category OR spends too much time thinking. The player who fails must take a “Sip”. For example a player could choose “types of soda” as the category…. Orange, Grape, Vanilla, etc.

Jack Card – “Never have I Ever” = The player who draws this card will say “Never have I Ever… (add something you have never done). The other players who have not done whatever the player says will take 1 “Sip”. For example, “Never have I Ever…. gone skydiving”. The other players who have not gone skydiving will take 1 “Sip”.

Queen Card – “Questions” = The player who draws this card will ask the person to their left a question. The point of this game is not to answer ANY question but to immediately ask a different question to another player. This goes from player to player clockwise until someone stumbles by answering the question OR spends too much time thinking. That player must take 1 “Sip”.

King Card – “Drink Cup” = The player who draws this card will drink the center DRINK CUP. Ace Card – “Waterfall” = The player who draw this card starts a WATERFALL. Please refer to WATERFALL for directions.

DISCLAIMER:

Drink-a-Palooza® is not intended for use with alcoholic beverages.  However, if alcohol is used in the course of this game, Drink-a-Palooza is intended for responsible adults of legal drinking age.  Drink-a-Palooza is intended for entertainment purposes only. In no way does Drink-a-Palooza condone or support the abuse of alcoholic beverages. We believe in moderation and caution when playing our game, which is in no way intended to promote binge-drinking, alcoholism, underage drinking, hazing, drunk driving, or any other form of alcohol abuse.  If drinking alcoholic beverages, PLEASE DRINK RESPONSIBLY.

Copyright © 2014 Wagner Concepts Inc. All Rights Reserved.